
San Diego, CA 92163
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Here are a couple photos of the first audience enjoying the full dome experience.
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The tempo of work is accelerating as we close in on the completion of the system. The 4 projectors are being enclosed in a custom metal enclosure.
The extremely thick metal lined with foam is designed to prevent the fan noise from reaching the audience. An additional requirement is that the panels be removable for technical access. Final alignment will be done in the next few days.
I recorded local actor ( and Fleet floor manager) Steve Warner reading the narration for the Worlds of the Solar System show that will accompany Black Holes: The Other Side of Infinity, the other Fulldome show we are opening with. I finished composing the music and made several preliminary mixes for listening in the theater. It’s a pleasant challenge recording music and narration in 5.1 surround sound, though my studio is optimized for just that purpose.
Both shows will play together,and they open on February 4th, but the first PUBLIC showing is on February 1st, at the regular Sky Tonight presentation. Fleet astronomer Grant Miller and I have been burning up the midnight oil also, getting ready for the premiere of the system. It’s operation is far different from the previous Digistar, or the Zeis star projector he uses for astronomy instruction.
Tonight I learned the basic of Adobe’s After Effects program. This non-linear editing system allows advanced editing operations at up to 4K resolution. I can composite, or layer items such as text, images, and even other movies on top of the frames already created by Uniview. I can also add transitions such as fades, wipes, dissolves, and all the video editing tricks.
Filed under: Uncategorized | Tagged: after effects, astronomy, education, Fleet, Reuben H. Fleet Science Center, science, uniview | 1 Comment »
For background, you might consider reading the Wikipedia article on Full Dome. Wikipedia also lists Reuben H. Fleet Science Center as an innovator in the historical section in 1973.
This page describes Voyage to the Outer Planets as an IMAX film, but is only partly accurate. A better description of it is that is was a multimedia show: Combining film AND custom made devices and our star projector.
Full Dome is pretty much what it’s name implies. A video image that cover the entire dome. There are several ways of creating this imagery.
One way is using standard computer graphic tools such as 3D Studio Max, Maya, Bryce, Blender or the other software packages out there. The images must be specially created to fill the dome – the target media is NOT a flat screen, but the inside of a dome. And yet we create it ON a flat screen. The creator of Full dome sequences must output the video as a “Dome Master”. This series of 30 still frames per SECOND is saved as PNG format images. As it will be filling a dome you must make some mental interpretations to view it on a flat screen, until you can see it in its intended locale: inside a hemisphere. Wrap you mind around the following concepts to understand…

Note that the top of the image is UPSIDE DOWN when viewed on the flat screen you are probably seeing this on...
West is on the right side, but rotated 90 degrees, and the East is on the left side, but rotated 90 degrees in the OTHER direction. The Northern direction is upside down.
However, imagine projecting this image on the inside of a dome, not a flat screen like your computer screen, and then imagine you can get inside that dome, sit in the center and rotate your whole body to look at every angle, it would be correct.
The North would be projected not upside down, but on one quarter of the dome, directly opposite of the South. Behind you if you are facing South.
Here is a real image, if you are confused, this should help.
A “Fish Eye Lens”?
Using the before mentioned 3D software, the stills are rendered using a virtual fish eye lens. A real fish eye lens captures light from 180 degrees around the camera.
The virtual fish eye uses ray tracing to trace the rays of light from the light source, to the objects in the scene, and then to the “camera”. Depending on its setting, you can render images for a small flat screen, or for the larger fulldome format.
A fish in still water can see the world above the water through a circular window overhead. This is an optical phenomenon known as “Snell’s Window,” and it happens to not only fish eyes.
If you lie in water and look up the water surface, you will see just the same thing: By the action of the refraction of light,
a 180-degree view of the world above the water condensed into a cone angle of about 97.2 degrees in water with refractive index 1.33.
The other method of creating Fulldome content is immediate and does not rely on rendering. Borrowing from the gaming industry and their increasingly powerful graphics cards, a virtual world can be created that will allow the camera to move around it in real time.
If you were playing a video game, you would be likely blasting your enemies and traveling across a landscape, dungeon or spacecraft.
In a more educational use such as we will be presenting, the same sort of software will allow the operator to take the audience through a 3D model of the Solar System, or out to the distant reachs of the Galaxy. But the system will not be restricted to astronomy.
Models exist also of molecules, biological structures, geology and many other scientific disciplines. As time goes on we intend to add more and more uses to this system.
It is a tool to reach the future with, and like a tool, can be used for any purpose.
Would you like to learn more?
Download free software that will allow you to create your own virtual worlds and explore or create images of them.
These are all Open Source, and available in several computer formats.
Blender is FREE and pretty friendly. But DO read the manual!
BLENDER
Perhaps you would like to travel through space? Try Celestia. This FREE software creates a model of the Solar System and places beyond in your computer.
Your mouse and keyboard will explore this model.
CELESTIA
Additional pieces add in spacecraft from history and science fiction.
THE MOTHER LODE
Both of the above software suites have extensive users groups, and I must refer you to them for assistance.
Partiview is outstanding as well, another FREE product, this one is from the Hayden Planetarium
PARTIVIEW
Or if these are too scientific for you, Bryce has a free version also. This fine software gives you the ability to create your own worlds and it has an excellent GUI, or Graphic User Interface.
They also sell objects you can add to your creations, but the basic software is quite free.
BRYCE
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The Global Immersion folks have gone home for the holidays, but they left some nice presents!
Being computer graphics oriented, of course they left….. RENDERINGS!
Have a look at some of these glorious pixels…
And glance at this TOP VIEW!
A simulated image on our Spitz Nano Seam Dome screen.
Of course, this blog is on a flat screen, whereas the dome is going to surround and IMMERSE you!
This past week we completed the installation of the lenses, and fine tuned the crucial alignment.
We will start up again in January. I will update these pages in the meantime with my Full Dome Tutorial.
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The amount of light on the screen doubled tonight, as light from the first 8.2 Kilowatt lamp was joined by a second lamp. Soon 2 more lamps will be brightening our dome. When completed, the total amount of power used in this complex projection system will be 32.4 Kilowatts.
Several folks have asked us who these amazing folks are that are adding this incredible capability to the Heikoff Dome Theater.
We are pleased to announce that we are working with a company called Global Immersion. Tonight their CEO dropped by for an inspection of the work. Gamely wearing a hard hat against the posibillity of a head injury on the work site, he was pleased by the progress, and will return tomorrow night for a closer look.
Visit their web site @ Global Immersion
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